![]() ScanFile: C:/Spiele/ET2/etmain/scripts/et_f ScanFile: C:/Spiele/ET2/etmain/scripts/entities_f Pak file: C:/Spiele/ET2/etmain/astro-skies.pk3 Pak file: C:/Spiele/ET2/etmain/common.pk3 Pak file: C:/Spiele/ET2/etmain/lights.pk3 Pak file: C:/Spiele/ET2/etmain/mapmedia.pk3 Pak file: C:/Spiele/ET2/etmain/mp_bin.pk3 Wrote XML property file 'C:/Mapping/GtkRadiant-1.4/et.game/local.pref' Wrote XML property file 'C:/Mapping/GtkRadiant-1.4/global.pref' Setting current project in prefs to "C:/Spiele/ET2/etmain/scripts/user0.proj" Loading project file: "C:/Spiele/ET2/etmain/scripts/user0.proj"Įntitypath : C:/Spiele/ET2/Radiant-1.4/etmain/scripts/et_f Synapse Scanning modules path: C:/Mapping/GtkRadiant-1.4/modules/įound 'C:/Mapping/GtkRadiant-1.4/modules/entity.dll'Įnumerate interfaces on 'C:/Mapping/GtkRadiant-1.4/modules/entity.dll'ĭynamic APIs for client 'Radiant - synapse core built 1.4.0'ĬSynapserServer::Resolve adding new client slot 'Radiant - synapse core built 1.4.0' Loading synapse XML config file 'C:/Spiele/ET2/Radiant-1.4/nfig' ![]() xlink file 'C:/Spiele/ET2/Radiant-1.4/game.xlink' 'C:/Mapping/Quake III Arena/Radiant-1.4/game.xlink' not found / parse failed 'C:/Mapping/Return To Castle Wolfenstein/Radiant-1.4/game.xlink' not found / parse failed xlink file 'C:/Mapping/GtkRadiant-1.4/global.xlink' GDK's coordinate system is offset by 0 over the x-axis and 0 over the y-axis from Windows' coordinate system. Opened XML property file: 'C:/Mapping/GtkRadiant-1.4/et.game/local.pref'Īttemping to load RC file C:\Mapping\GtkRadiant-1.4\radiantgtkrc This is GtkRadiant '1.4.0' compiled Dec 21 2003 ![]() Sometimes I even see that some of the other maps and textures inside my etmain are missing images as well in GTKRadiant.ĭid you post the full log or only parts of it? If I turn on loggnig and start Radiant (same version) I get much more and different information: Started logging to C:/Mapping/GtkRadiant-1.4/radiant.log If you have JPG’s try to convert them into TGA. Somehow i’m beginning to think that this might have to do with preferences, etc? :moo: Wrote XML property file ‘C:/PROGRAM FILES/GTKRADIANT-1.4/global.pref’Ĭlosing log file at Mon Jan 30 21:26:50 2006 OpenGL not ready - postpone ATI bug workaround setup OpenGL not ready - postpone texture compression capability check Opened XML property file: ‘C:/Program Files/Wolfenstein - Enemy Territory/Radiant-1.4/local.pref’ Opened XML property file: ‘C:/PROGRAM FILES/GTKRADIANT-1.4/global.pref’ Game path : ‘C:/Program Files/Wolfenstein - Enemy Territory/Radiant-1.4/’Įngine path : ‘C:/Program Files/Wolfenstein - Enemy Territory//’ Game name : ‘Wolfenstein: Enemy Territory’ This is GtkRadiant ‘1.4.0’ compiled Dec 21 2003 Started logging to C:/PROGRAM FILES/GTKRADIANT-1.4/radiant.log ALL THE FOLDERS AND TEXTURES ARE THERE from extracting pak0.pk3 and any other maps/textures that I extracted. Sometimes I even see that some of the other maps and textures inside my etmain are missing images as well in GTKRadiant. shader files (which I know are not required from my past experiences for showing textures in GTKRadiant and ET, that is, if they are all extracted in /etmain). The basepath is correct (C:/Program Files/Wolfenstein - Enemy Territory/etmain). jpg file formats (sand1.jpg, sand2.jpg, sand3.jpg, and sand4.jpg). They all are in their own texture folder C:/Program Files/Wolfenstein - Enemy Territory/etmain/textures/abc. They are all based upon a power of 2 for their resolutions. I tried using the surface inspector by typing them in manually… but all I get is a shader file missing icon. The folder shows up in GTKRadiant, but when I click it, it doesn’t display that there are any images inside. For some reason… when I make custom textures for GTKRadiant, they don’t show up in the texture window. I’ve recently installed a fresh new copy of ET, GTKRadiant v1.4.0, and EasyGen on my computer.
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